#ifndef EDITORTASK_H
#define EDITORTASK_H
#include "StompedReality/Core.h"
#include "StompedReality/Core/Task/Task.h"

StaticRegDummy( EditorTasks );

namespace StomperLib {

/*!
 * \author	Stefan Kazalski
 *
 * \brief	Renders Gwen Gui.
 *
 *			Renders Gwen Gui.
 */
struct DLL_EXPORT RenderGwenTask : public StompedReality::Core::Task
{
  //! \brief	Constructor.
  RenderGwenTask( ) {
  }

  //! \brief	Destructor.
  ~RenderGwenTask( ) {
  }

  //! \brief	Execute task.
  //! \param	game	The game.
  void Exectue( StompedReality::IGame* game );

  //! \brief	Initializer.
  //!			Initializes the task
  void Initialize ( ) {
  };
};
}
#endif // ifndef EDITORTASK_H